![]() ![]() Handle-freeing or other stuff (when you'd be using the "plain-C" chipmunk-API).įor 2D-game-developers this should be quite interesting, since it allows all kinds of physics based games, The chipmunk Physic-Engine is wrapped up behind easy to use VB-Classes - no need to take care about Without having to bother again with the (only once) to install RC5-BaseLibs. Meaning you can run all further RC5-based Demos directly from within their Unpack-Target-Folders, ![]() There's no need to copy the Dlls into the same Folder where you unpack the Zip of our small Demo-Project here: and then only register (in AdminMode) the vbRichClient5.dll per regsvr32. So, before you can run it you will have to unpack the 3 Dlls from the above linked vbRC5BaseDlls.zip This simple "Physics-Engine usage for Starters"-Demo depends on the vbRichClient5.dll,
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